At Rockstar Games, we create the games we would want to play ourselves.
A career at Rockstar is about being part of a team working on some of the most creatively rewarding, large-scale projects to be found in any entertainment medium. You would be welcomed to a friendly, inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.
Rockstar San Diego is on the lookout for talented Animators who possess a passion for cinematic animation. This is a full-time permanent position based out of Rockstar’s unique game development studio in Carlsbad.
WHAT WE DO
We create cutscenes and cinematic sequences for all Rockstar video games.
We are involved in the planning and direction of motion capture shoots.
We embellish performances, emphasizing weight, timing & silhouette to create visually stunning cinematics.
We work with the global animation and design teams to problem solve and implement cinematic vignettes.
We review animations and implement feedback from lead reviews.
Create stunning animations that are responsive and cinematic.
Work closely with the design team to create immersive cinematic experiences.
Implement, troubleshoot, and debug animation systems.
Help improve animation pipelines.
Bachelor’s degree in Art/Animation or equivalent experience.
Outstanding demo reel.
Minimum 1 year of experience animating video games.
Positive, solution-orientated individual, with deep-rooted interest in films and video games.
Exceptional skill in animating the human figure to create realistic character animations.
Strong understanding of development issues in getting animations into a game.
Bring innovation and resolution to technical problems and challenges throughout production.
Strong interpersonal and communication skills and ability to work closely with Artists, Designers and Programmers.
Deep rooted interest in video games.
Please note that these are desirable skills and are not required to apply for the position.
Practical knowledge of programming languages (Python, C# / C++, etc.).
Advanced knowledge of MotionBuilder and motion capture.
Professional experience developing third person action games.
Experience of film editing, lighting or VFX.
Practical knowledge of state machines and motion trees.
HOW TO APPLY
Please apply with a CV and cover-letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.