Do you get a thrill from throwing yourself into difficult problems with unclear solutions? Do you like being a nexus of information and capability across test, design, and engineering workflows? Have you written scripts to tell your computer to do your work for you? Are you a renaissance person, always looking to learn something new making sure others have a pathway to that knowledge as well?
Production Engineers are force multipliers who use their expertise across Bungie systems and their passion for supporting others to augment the studio's effectiveness at shipping high quality content. As a Production Engineer, you will find yourself identifying improvements to our workflows as you unblock and provide desk-side support to content creators often on tight deadlines. You will use this experience both to be an advocate for content creators to the Engineering org and to find workable short term solutions to make an immediate impact on everyday work.
During these uncertain times and rapidly changing environment surrounding COVID-19, all positions at Bungie are subject to onboarding and working virtually/remotely.
Solve unexpected and difficult problems in unfamiliar areas, often in times of crisis
Support small to medium sized teams in day-to-day work
Identify and drive workflow and process improvements
Test and verify usability of in-development workflows
Perform complex set up of in-game assets and scripts
Create and maintain documentation on proprietary tool sets
Write tools and scripts to improve content creation efficiency and quality
Quick learner in unfamiliar areas
High levels of autonomy and proactivity
Ability to communicate with technical and non-technical developers
Demonstrable scripting or object-oriented programming experience
Experience with Windows command line and Microsoft Office products, especially Excel
Experience with source control software, especially Perforce
Nice To Have Skills
Experience working on a AAA game
Technical Art or Computer Science education or applicable work experience
Desk-side technical support experience
Familiarity with Digital Content Creation applications (3DS Max, Maya, Photoshop, Wwise)
Familiarity with game development suites (Unity, Unreal)
Familiarity with end user UR or UX best practices